Use cases of Time.DeltaTime in C# for Unity

Karuna Ketan
Dec 13, 2022

--

I learned about the use case of Time.DeltaTime…

What does time.deltaTime do?

  • It is done by calling a timer every frame per second that holds the time between now and last call in milliseconds. Thereafter the resulting number (delta time) is used to calculate how far, for instance, a video game character would have travelled during that time.

That’s all…Thank you for Reading😉…

click here to follow me in LinkedIn for more updates…

click here to follow me in GitHub for more updates…

Sign up to discover human stories that deepen your understanding of the world.

Free

Distraction-free reading. No ads.

Organize your knowledge with lists and highlights.

Tell your story. Find your audience.

Membership

Read member-only stories

Support writers you read most

Earn money for your writing

Listen to audio narrations

Read offline with the Medium app

--

--

Karuna Ketan
Karuna Ketan

Written by Karuna Ketan

Game Designer and Developer | Unity, Unreal Engine, Blender

No responses yet

Write a response