Use cases of Time.DeltaTime in C# for Unity
Dec 13, 2022
I learned about the use case of Time.DeltaTime…

What does time.deltaTime do?
- It is done by calling a timer every frame per second that holds the time between now and last call in milliseconds. Thereafter the resulting number (delta time) is used to calculate how far, for instance, a video game character would have travelled during that time.
That’s all…Thank you for Reading😉…
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